Logo, a cartoon squid.

JAKE LEW

Game Dev Other Projects About
SCHOOLBOUND

Made for a course assignment, Schoolbound is a narrative horror set in a Southeast Asian school, where the player is tasked to buy and complete a haunted collection of cards to break their curse of being bound to the school.

At night, the player must avoid the roaming spirits while exchanging items lost by students with the cryptic bookshop auntie for money. In the day, the player can buy card packs of the haunted collection from the same bookshop auntie, who becomes a warm caretaker for everyone.


OVERVIEW

Released: April 2025 on Windows and macOS

Download from: https://cobolo.itch.io/schoolbound

Reception: Featured in Lianhe Zaobao, Singapore’s largest Chinese-language newspaper. Over 4,000 downloads and 100,000+ streaming views within 3 months of launch.

Time spent on project: 12 weeks

Team size: 6

Contributions: Gameplay design, programming, events programming and scripting, gameloop and emergent horror design, enemy behaviours, player progression, player stealth mechanics, player interaction system, player dialogue system, and sound design.



TEAM

Erin Kristyn M. T. Perera | Concept Artist, Character Texture Artist, and Illustrator

Ethan Yap Jean Ray | Producer, 3D Artist, and Publicity

Grey Goh Zi Ying | Game Writer and Illustrator

Jake Lew Zhi Jie | Gameplay Co-Designer, Programmer, and Scripter

Neo Wei En | Gameplay Co-Designer and Programmer

Tan Rae Yu, Clara | 3D Artist and Publicity

ASSET CREDITS

Under CC0 license or equivalent, additional textures from wriks and Screaming Brain Studios, and SFX from the repositories Freesound and Pixabay.